Training tools for systemic change requires deep understanding, and slow and gradual progress. And with the volatility of our current world we need to address crisis management and societal problems with a human touch.
Below are some of my work with ILO, UNDP and INEE, for the platform, Gamoteca, that creates learning experiences by combining games with human interactions and scenarios to illustrate complex topics.
Inter-agency Network for Education in Emergencies (INEE)
With growing population movements and human displacement due natural and man made calamities, the need to create an education mechanism for human-based learning systems is the need of the hour.
For this project the goal was to narrativise the on field processes that could serve as a guide for the first responders that arrive at a refugee crisis.
International Labour Organisation
With an increase in violence in various parts of the world, there is the need to address and report sensitive situations with impartiality and neutrality for better and quicker mitigation. And in that incident-reporting plays a very prominent role among agencies that work in crisis situations. For these illustrations, I worked with the International Labour Organisation to create a scenario-based interactive game that addresses the various steps and pitfalls of reporting.