Amazing 100% Cotton TShirts. Finally!
March notes on t-shirts, shipping, and building Baanar in real time.
Looking for feelings in the art direction process
A behind-the-scenes look at the exploring art direction further and the evolving process of building a speculative world.
Then 1,200 People Said ‘Yes’
A first Kickstarter, 1,200 people, and the strange feeling of it actually working.
Calm Marketing for Artists
What I learned after studying 100+ hours of marketing while trying to grow a design studio. A slower approach to building trust and audience online.
Making of All Will Rise — Explorations & Visual Development
Inside the making of All Will Rise, a climate-focused strategy game. A behind-the-scenes look at concept art, inspiration and visual development.
Studio F/ARTs from February
EyeMyth, Kickstarter, Building in Public and lots of other updates
The Future of Drinking: Alcohol and the Gut
Somewhere between the ban and the bottle, is the space to imagine
Baanar in February
A small update on Baanar’s product scouting, studio move, and some words on building a slower, more intentional marketing rhythm for 2026.
This is how I build worlds with Illustrations
Notes on designing a visual language and the project meets people for the first time
How to write like a Super Villain
And how not to bore people with interesting work. A shameless artist learns to write "engaging content".
