Designing a Speculative Port for All Will Rise
Notes on designing a speculative harbour. How I approached environment design, balancing history, chaos, and believability in a speculative world.
Then 1,200 People Said ‘Yes’
A first Kickstarter, 1,200 people, and the strange feeling of it actually working.
Making of All Will Rise — Explorations & Visual Development
Inside the making of All Will Rise, a climate-focused strategy game. A behind-the-scenes look at concept art, inspiration and visual development.
